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Blockbench invalid aspect ratio
Blockbench invalid aspect ratio






blockbench invalid aspect ratio
  1. #BLOCKBENCH INVALID ASPECT RATIO GENERATOR#
  2. #BLOCKBENCH INVALID ASPECT RATIO SKIN#
  3. #BLOCKBENCH INVALID ASPECT RATIO WINDOWS#

Fixed missing undo integration for dropping textures.

blockbench invalid aspect ratio

  • Fixed image format not getting marked as saved on quit.
  • Fixed switching elements to per face UV in validator.
  • Fixed reference images not embedding data in projects.
  • Added stretch_cubes feature for custom formats ( #1806, thanks Added action events.
  • Added validate method to individual checks.
  • Made toolbars work with actions directly instead of just IDs.
  • Added hasAny and hasSelected to improve performance.
  • New file structure system for the blockbench-plugins repository.
  • #BLOCKBENCH INVALID ASPECT RATIO WINDOWS#

    Removed support for 32-bit Windows systems.

    blockbench invalid aspect ratio

    Action control: Add support for BarSelect.Added option to toggle all grids from the view menu.Setting to switch tools on double click.Display locator rotation using pivot marker.Added JSON indentation setting ( #1407).

    #BLOCKBENCH INVALID ASPECT RATIO SKIN#

    Keep skin file names when importing skins in the web app.Renamed Steve and Alex skin presets to Player - Wide and Player - Slim.Improve texture import on java block/item parent models.Re-center java block/item models when converting.Always enable backface culling in java block/item.Improve accuracy of first person attachable view.Apply first imported texture on bedrock block automatically.Added the ability to create multiple loop cuts.Make Invert Selection work for mesh selection.Added the option to specify a separate inverse kinematics root ( #1825, thanks Implement timeline frame number display.Make Invert Selection work for keyframes.Display icons on keyframes with Math expressions.Lock timeline axis when holding ctrl or shift.Allow navigating UV editor + timeline with viewport pan key ( #1792).

    #BLOCKBENCH INVALID ASPECT RATIO GENERATOR#

  • Improvements to mesh template generator.
  • Move copy paste selection with arrow keys ( #680).
  • Allow moving copy paste selection with alt key.
  • Improve Paint Through Transparency feature ( #1798, #1952).
  • Let color picker pick through transparency by default.
  • Limit zoom level when opening pixel art.
  • Option to hide selection outlines in paint mode ( #1869).
  • Added error message for expired model link.
  • Added better description for project conversion.
  • Display file path in "file not found" error message.
  • blockbench invalid aspect ratio

  • Added better error messages when sharing model fails.
  • Reference Image option when sharing models.
  • Improved layout of texture resize dialog.
  • Split screen layouts, replacing quad view.
  • Right click elements to disable mirroring per element.
  • Enable mirror modeling from the Edit menu or the main toolbar.
  • Mirror modeling let's you change one side of your model, and updates the other side automatically
  • Added the option to enable a Minecraft player model in the scene as a size reference.
  • Added cube maps to make preview scenes feel more immersive.
  • Added context menus for installed plugins.
  • Start screen with suggested plugin rows.
  • Added the ability to disable plugins temporarily ( #1724).
  • Full-screen information about the plugin.
  • Split screen layout with list in sidebar.
  • There are a lot of new features and changes, check it out! Highlights
  • Fixed issue with generating mirror modeling box UV templates.
  • Optimize keybinding saving, fixed potential error.
  • Fixed issue with tab key in variable placeholder field.
  • Fixed GIF recording with unlinked camera.
  • Fixed mesh flipping issue: Flipping a vertex of edge selection of a mesh would not invert the affected faces.
  • Fixed menu navigation issue on touch devices.
  • Fixed #1992 unchanged backups not persistent after second crash ( #2003).
  • Fixed #1991 Zombie head does not change rotation when applying a pose.
  • Fixed #1994 Assigning left click for panning messes up UV editor and timeline controlls.
  • Close #1981 Mirror modeling now no longer updates names.
  • Fixed #1976 issue when offsetting mirror editing loop cut.
  • Reloading local plugin does not reload icon and about file.
  • Fixed incorrect location of brush outline in java block/item.
  • Fixed num slider sliding not working on touch screens.
  • Fixed issue with recording high FPS GIFs.
  • Added limit + improved performance of searchable menus.
  • Fixed plugin settings deleting in rare cases.
  • Fixed issue with loading new version plugins in the web app.
  • Fixed issue opening image project in web app.
  • Issue with relative texture paths in bbmodel export.
  • Fixed graph editor box select selects graph on mouseup.
  • Fixed amend edit can undo other changes after error in function.
  • Fixed #1984 Mesh merge undo does not track hierarchy.
  • Fixed #2002 Issue with loop cut on triangle shape.
  • Added a CDN mirror option, to solve plugins being unavailable in Egypt.
  • Elements now support name flipping ( #1982).







  • Blockbench invalid aspect ratio